Sometimes the physics engine catches up when you make it into the low-resolution world beyond the limits of where you’re supposed to be and twangs you back like a rubber band, which is hilarious. Getting beyond that map is also possible, either by bouncing on trampolines or hitting the ragdoll button that sends you limp while pushing against the invisible walls at the edge of the world.
A jetpack waits for you somewhere in the construction site, the game development studio has a working Flappy Bird clone called “Flappy Goat” you can play, there’s a pentagram where various rituals can be performed, and so on. While the map’s small, there’s a lot hidden in it. That gives you something to aim for, but the real joy of Goat Simulator comes from setting your own goals – getting hit by a car and seeking revenge, trying to break into the lab where scientists are researching low-gravity, seeing a group of people enjoying a party and finding the most creative way to catastrophically fuck it up. They might urge you to do a flip or remain in the air for a certain amount of time or find all the collectables. In the absence of story, objectives in the corner of the screen are the closest thing to direction.
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It’s the mayhem part of Grand Theft Auto minus the plot, plus a likeable protagonist. You can make cars explode by headbutting them, drag objects around by licking them, and hurtle into the sky with even a slight push from a fan, a treadmill, or a fireball that used to be a petrol station. You play an indestructible goat on a rampage in a small town.
Some go further than wrecking stuff that’s put there for you to wreck and aim for the edges of the map or the physics engine, trying to glitch past the limits of where you’re supposed to be or how high things should fly. There are people who play open-world games to wreck them: to knock people over, smash stuff, and blow up everything that can be blown up. Website: Australian classification: Unrated